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A single action in detail.
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Standard actions concerning other people
Giving it to , Showing it to , Waking , Throwing it at , Attacking , Kissing , Answering it that , Telling it about , Asking it about , Asking it for 


Asking something for something (past tense asked it for)

The Standard Rules do not include any systematic way to handle conversation, but this is action is not quite conversation: it doesn't involve any spoken text as such. It exists to catch commands like ASK SALLY FOR THE EGG WHISK, where the whisk is something which Sally has and the player can see.

Slightly oddly, but for historical reasons, an actor asking himself for something is treated to an inventory listing instead. All other cases are converted to the giving action: that is, ASK SALLY FOR THE EGG WHISK is treated as if it were SALLY, GIVE ME THE EGG WHISK - an action for Sally to perform and which then follows rules for giving.

To ask for information or something intangible, see the asking it about action.


Typed commands leading to this action

None

Rules controlling this action

before    asking someone to try doing something when the person asked is not the current interlocutor  giving orders needs an interlocutor rule   name  unlist 

before    speaking when the current node is not the null-node and the current node is open  decrease node-timer rule   name  unlist 

before    conversing when the noun is not the current interlocutor  greet a new interlocutor rule   name  unlist 

before    speaking  note conversation rule   name  unlist 

      NB: the change greeting command to greeting rule is listed before the giving orders needs an interlocutor rule in the before rules 
      NB: the check going during convnode rule is listed before the say goodbye when moving rule in the before rules 

check    an actor asking something for  asking yourself for something rule   name  unlist

check    an actor asking something for  translate asking for to giving rule   name  unlist